<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--=============================================================================================-->
<PropertyGroup>
<!--=============================================================================================-->
<_PropertiesInfo_CS_>
using System;
using System.Reflection;

namespace user_rtx {

/// &lt;summary&gt;
/// Assembly information and related
/// &lt;/summary&gt;
public static partial class urtx_core_info {
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

public const string
   AssemblyName         = "$(AssemblyName)",
   ModuleName           = "$(AssemblyName).dll",
   ProductTitle         = "$(_ProductTitle_)",
   VersionString        = "$(Version)",
   TargetFramework      = "$(TargetFramework)",
   CompanyName          = "$(Company)",
   ProductName          = "$(_ProductName_)",
   AssemblyDescription  = "$(Description)",
   Copyright            = "$(Copyright)",
   Authors              = "$(Authors)";
#if DEBUG
public const string
   Configuration = "Debug",
   AssemblyProduct = "$(_AssemblyProduct_Debug_)";
#endif // DEBUG
#if RELEASE
public const string
   Configuration = "Release",
   AssemblyProduct = "$(_AssemblyProduct_Release_)";
#endif // RELEASE

public const string
   PublicKeyString = "$(_PublicKeyString_)",
   PublicKeyToken = "$(_PublicKeyToken_)";

public static readonly Version
   Version = Assembly.GetExecutingAssembly().GetName().Version.NN();

public const string
   BuildExtension = ".standard";
public const bool
   BuildExtFlag_Standard = true,
   BuildExtFlag_Plus = true,
   BuildExtFlag_Win32 = false,
   BuildExtFlag_Wasm = false;

//==================================================================================================

public const bool
#if DEBUG
   IsDebug = true,
#else // !DEBUG:
   IsDebug = false,
#endif // !DEBUG
#if RELEASE
   IsRelease = true;
#else // !RELEASE:
   IsRelease = false;
#endif // !RELEASE

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
} // urtx_core_info

} // user_rtx</_PropertiesInfo_CS_>
<!--=============================================================================================-->
</PropertyGroup>
<!--=============================================================================================-->
</Project>
