//\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
// This code file is generated automatically (by scripts of ConfirmationPause project).
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
using System;
using System.Reflection;

using CommonHelpers;

namespace ConfirmationPause {

//**************************************************************************************************
/// <summary>
/// Assembly information and related
/// </summary>
public static partial class ConfirmationPause_Info {
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

public const string
   AssemblyName         = "ConfirmationPause",
   ModuleName           = "ConfirmationPause.dll",
   ProductTitle         = "ConfirmationPause",
   VersionString        = "2022.08.16.0",
   TargetFramework      = "net4.0",
   CompanyName          = "Sergei Y.Kitáev",
   ProductName          = "ConfirmationPause utilily",
   AssemblyDescription  = "ConfirmationPause & Command line utility",
   CopyrightString      = "© Sergei Y.Kitáev, 2020",
   Authors              = "Sergei Y.Kitáev";
public const string
   Title = ProductName,
   SimpleTitle = AssemblyName,
   CopyrightCON = "(c) Sergei Y.Kitáev, 2020";
public const string
#if DEBUG
   ConfigurationName = "Debug",
   AssemblyProduct   = "ConfirmationPause (Debug; net4.0)",
   VersionStringEx   = VersionString+" (Debug)",
   VersionStringExCON= VersionString+" (D)";
#endif // DEBUG
#if RELEASE
   ConfigurationName = "Release",
   AssemblyProduct   = "ConfirmationPause (net4.0)",
   VersionStringEx   = VersionString,
   VersionStringExCON= VersionString;
#endif // RELEASE

public static readonly Version
   Version = Assembly.GetExecutingAssembly().GetName().Version;

//==================================================================================================

public const bool
#if DEBUG
   DebugConfigurationFlag  = true,
#else // !DEBUG:
   DebugConfigurationFlag  = false,
#endif // !DEBUG
#if RELEASE
   ReleaseConfigurationFlag= true;
#else // !RELEASE:
   ReleaseConfigurationFlag= false;
#endif // !RELEASE

//--------------------------------------------------------------------------------------------------

public static bool IsDebugConfiguration => DebugConfigurationFlag;
public static bool IsReleaseConfiguration => ReleaseConfigurationFlag;

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
} // ConfirmationPause_Info
//**************************************************************************************************

} // ConfirmationPause
